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trials of ascension summoners war

ATB boost may be the only thing he brings to the table but it gives you an incredible amount of turns allowing the rest of your team to effectively CC the enemies. Let’s see his skills: Good vs stages with a lot of passives because he puts up Oblivion which stops passives from working. Great for speed clearing lower floors because she does huge AoE damage and will be able to use his AoE again if he kills one of the enemies. You can find it on the Battle Map near Cairos Dungeon: players can unlock it once they reach level 15. Every reset alternates between the two versions, such that in any given month, the first version will be found in one difficulty (e.g. Xing zhe Halphas Sylvia Seara Poseidon Craka Lora and Charlotte Ashubel Julianne Second skill has an 80% chance to AoE freeze. As well, the order of floors is rearranged with every reset, so monsters found in one floor may instead be found on another floor. Xenocide Strikes all enemies, decreasing their Defense for 3 turns. Ath'taros' section and Lyrith's section are always designated to floors 91-100. Discuss the latest gameplay, news and events with fellow summoners around the globe. Mainly used on the ToA 100 boss Lyrith because her incarnations can be Oblivioned. AoE silence for 1 turn is great for incase the enemies get a turn they will only be able to use their skill 1. ToA is one of the best ways to get rewards in Summoners War. (including boss stages and ToA 100), AoE stun with ATB reduction and defense break. Moreover Ath'taros there are two crystals on Ath'taros stage: Since you will encounter various monsters inside ToA and since on higher stages killing mob will become very difficult we suggest to use monsters with the following features: © 2016 Summoners War Monsters is a fan site not affiliated with Com2Us. Third skill does huge AoE enemy max HP damage and also AoE reduces the enemies ATB by 30% while reducing the targets ATB by 90%. Puts up 2 stacks of AoE DoTs on a 3 turn cooldown. AoE freezes the enemies and puts up attack speed slow debuff. 6 60% chance to AoE stun with his second skill. ATK buff and ATB boost if you’re not using Galleon on lower floors. Floor 1 - 20 First skill will put ATK break and Glancing hit debuff on bosses as a minor benefit. Each floor contains three waves of monsters, with the last wave containing a boss. One of those ways that’s recommended is Continuous Damage. Defense break is also a minor benefit on boss stages to take them down faster since they are immune to DoTs. In addition to the normal difficulty, there is also a hard difficulty which also contains 100 floors, and offers the same prizes for completion, although the monsters are much more difficult to defeat. Starting at floor one, players can access to the subsequent floor by defeating all of the three waves of monsters that compose one single level. Guillotine Smites the enemy, removing 1 Beneficial Effect and decreasing Attack Speed and Attack Power for 3 turns.

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